Today we baked a texture onto the turret model, and then painted the texture to give it a finished look. In order to do this, I opened the baked texture in Photoshop and then added a metal texture which I edited first to get the look that I desired. I then painted over this texture with a layer effect on in order to paint some graffiti decals onto the sides of the turret. Additionally, I added a small bit of blood using photos. Here are some screenshots of my finished texture on the model in Maya:
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