I found the idea of creating a giant monster quite appealing, inspired by the monsters from films such as Pacific Rim and The Host. However, whilst thinking about this I found that I was stepping too far into 'gentle giant' monster territory, which didn't exactly fit the prompt of 'scary'. So I eventually decided to scrap this idea completely, and focus on creating something more disturbing. Still, I was inspired by the limb shapes of the creatures I had studied, and eventually came to the idea of putting these strange proportions on a human figure.
This was a mockup I did for the final design image of my creature. Initially its face was a mask of some kind, but then I eventually decided that it could actually be the shell of a bug instead, which attaches to its victims face, and causes the mutations which makes the monster look so disturbing. I chose to include a small bit of blood dripping down from the face, to indicate where the bug digs its claws into the victim. Still, I didn't want to rely too much on gore to make it scary, I wanted it to be more sinister and uncomfortable than gruesome.
This is the final result I had for my monster. I tried to push the lighting to give a more ominous feel, however I did struggle with the colours on this piece, finding it difficult to make it interesting. I also included another bug in the piece to show how it functions when not attached to a human.
That is really seriously horrific.
ReplyDeletelol thank you, what i was going for ;)
DeleteThe concept of this design is fantastic! The whole idea of the bug that mutates its host is totally terrifying. The art piece is self is great as well! I feel the lighting is working but maybe next time you could be a bit braver with the dark values. Don't be afraid to submurge some of the creature in pure darkness and highlight other parts so it looks as if its coming out from the dark. That would make this one even MORE horrific. Another piece well done Hollie. (:
ReplyDeleteThank you!! I wanted to try making something disturbing without just making it all gory and monstrous, because that's what I'd usually go to. And thank you for the critique!! Lighting is pretty unfamiliar to me so it takes a lot of work to get it right haha, but I'll definitely try that next time!!
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