We were given a texture map of an ordinary woman that had been pre-wrapped in Maya. We were required to edit the map in Photoshop, first to give it a different face, and then to 'zombify' it. Here are the images of my two results.
Fortunately, I didn't find this exercise too difficult, as I have a decent amount of experience in Photoshop already. This meant that I had more freedom when it came to my ideas, and I wasn't restricted to doing only what I could manage. However, I still did struggle with this a bit, as some of my ideas did require more skill to pull off than I had. For example, I wanted to edit the character's face to show some bone where her skin had rotted away, but I couldn't make it look effective or realistic enough to fit with the rest of the graphics on the model. Therefore, it is important that I practice more in Photoshop and become more experienced with it, so that there are more possibilities of what I can do in future assignments.
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